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Better Aiming
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- NeekTwoThousand
- Meatbag
- Posts: 9
- Joined: Sat Apr 16, 2016 11:26 pm
- Title: Host of "BLUE VS RED @Airteam"
- SFD Account: NeekTwoThousand
- SFD Alias: @Neek
- Started SFD: PreAlpha 1.6.0
- Location: Italy
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- Age: 26
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Better Aiming
Hello guys, I was thinking about improve the aiming system by adding a better accuracy depending on how much time you aim with your weapon.
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You ejected the first bullet by hand, didn't you?
I see what you were trying to do.
But testing a technique you only heard about in the middle of battle wasn't very smart.
I see what you were trying to do.
But testing a technique you only heard about in the middle of battle wasn't very smart.
- Billy
- Superfighter

- Posts: 285
- Joined: Fri Apr 22, 2016 3:56 pm
- Title: Owner of a failed Clan
- SFD Account: Billy
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- Age: 24
?
Just press alt while aiming?
Just press alt while aiming?
1 x
Join Delta Squad today, if you mail me now you will get this cool private rank for FREE, but thats not all, you will also get an imaginary Cookie, so better hurry up!
Yea, ehh, that was a big fail...
Yea, ehh, that was a big fail...
- mgtr14
- Superfighter

- Posts: 319
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- SFD Account: OkOkOK
- SFD Alias: Witness Pink Jaeky!
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No, that would make shooting runners way harder. It would just make running more powerful and this makes runners able to even outrun gunners because they don't have much accuracy and just end up missing most of the time and the runner gets away.NeekTwoThousand wrote:Hello guys, I was thinking about improve the aiming system by adding a better accuracy depending on how much time you aim with your weapon.
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Shut up bitch!!
there is no way you can change the accuracy of a weapon -- expect with a laser ? -- .
There are alternates tho you can do to penalize campers like giving each player a gun that suits their fighting style (campers gets the bottom of the barrel of course).
There are alternates tho you can do to penalize campers like giving each player a gun that suits their fighting style (campers gets the bottom of the barrel of course).
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- Powerbombs
- Superfighter

- Posts: 165
- Joined: Wed May 25, 2016 6:56 pm
- Title: four dimensional lasagna
- SFD Account: Powerbombs
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- Started SFD: pre alpha 1.2
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- Age: 23
- Motto73
- Superfighter

- Posts: 316
- Joined: Mon May 09, 2016 7:35 am
- Title: Lazy ass
- SFD Account: Motto73
- Started SFD: Multiplayer Test Demo
- Location: Sunny City
- Gender:
- Age: 26
Press alt (walk button) to aim more accurate.NeekTwoThousand wrote:Hello guys, I was thinking about improve the aiming system by adding a better accuracy depending on how much time you aim with your weapon.
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- NeekTwoThousand
- Meatbag
- Posts: 9
- Joined: Sat Apr 16, 2016 11:26 pm
- Title: Host of "BLUE VS RED @Airteam"
- SFD Account: NeekTwoThousand
- SFD Alias: @Neek
- Started SFD: PreAlpha 1.6.0
- Location: Italy
- Gender:
- Age: 26
- Contact:
That's right. But I meant to do this while keeping limits to accuracymgtr14 wrote:No, that would make shooting runners way harder. It would just make running more powerful and this makes runners able to even outrun gunners because they don't have much accuracy and just end up missing most of the time and the runner gets away.NeekTwoThousand wrote:Hello guys, I was thinking about improve the aiming system by adding a better accuracy depending on how much time you aim with your weapon.
For example, if you don't aim or aim for very few seconds, the accuracy will be like the default one
Or if you aim for much time with m60 the aim will never be accurate as an assault rifle or anything else but a bit improved
0 x
You ejected the first bullet by hand, didn't you?
I see what you were trying to do.
But testing a technique you only heard about in the middle of battle wasn't very smart.
I see what you were trying to do.
But testing a technique you only heard about in the middle of battle wasn't very smart.
- mgtr14
- Superfighter

- Posts: 319
- Joined: Sat Mar 19, 2016 1:52 pm
- SFD Account: OkOkOK
- SFD Alias: Witness Pink Jaeky!
- Started SFD: 2016
- Gender:
As in degrading accuracy, it gets worse the more time you aim?NeekTwoThousand wrote:That's right. But I meant to do this while keeping limits to accuracymgtr14 wrote:No, that would make shooting runners way harder. It would just make running more powerful and this makes runners able to even outrun gunners because they don't have much accuracy and just end up missing most of the time and the runner gets away.NeekTwoThousand wrote:Hello guys, I was thinking about improve the aiming system by adding a better accuracy depending on how much time you aim with your weapon.
For example, if you don't aim or aim for very few seconds, the accuracy will be like the default one
Or if you aim for much time with m60 the aim will never be accurate as an assault rifle or anything else but a bit improved
Still don't understand why you want this, but i would actually like it if the sniper rifle and M60 needed some time to stabilize their aim but that probably wouldn't work at all.
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Shut up bitch!!
- TheOriginalCj
- Moderator

- Posts: 177
- Joined: Tue Mar 15, 2016 10:28 pm
- Title: Lifetime Sentence to SF Wiki
- SFD Alias: RedneckJed
- Started SFD: PreAlpha 1.1.0
- Location: USA
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I think what you're basically suggesting is a simplified recoil system, which many here will agree is an awful idea. Simply because the gunning in SFD needs to be quick and simple.
I don't think improving your aim by aiming for a longer duration is as beneficial as it is. This game requires you to be quick and having to stand still in order to improve your chances at accuracy makes it even less helpful. Besides, if you pick up a laser sight the accuracy will always be much better, not to mention it even helps you aim better too.
I don't think improving your aim by aiming for a longer duration is as beneficial as it is. This game requires you to be quick and having to stand still in order to improve your chances at accuracy makes it even less helpful. Besides, if you pick up a laser sight the accuracy will always be much better, not to mention it even helps you aim better too.
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